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Scripting: Return of normal mod of weapons
Posted: Fri Dec 24, 2004 11:07 pm
by mcunha98
I put models/weapons folder in my pk3 and i customize the mod of weapons (sample, no pistols, no machine guns, only sniper is my idea).
But when i exit of my map in rotation all next maps using my configuration (like i dont select bar, smg44).
Some idea ?
Posted: Sat Dec 25, 2004 2:29 am
by Master-Of-Fungus-Foo-D
hmmm... did you check if that was the right directory/namefolder/namefile
to check open up pak0.pk3 with WINRAR or WINZIP or PAKSCAPE and check for the correct position of the original fil of the weapon you modified
Posted: Sat Dec 25, 2004 7:02 pm
by mcunha98
Master-Of-Fungus-Foo-D wrote:hmmm... did you check if that was the right directory/namefolder/namefile
to check open up pak0.pk3 with WINRAR or WINZIP or PAKSCAPE and check for the correct position of the original fil of the weapon you modified
But i put the content of models in my pk3, i dont know the cause, but some map i start after my map,

have my configuration !?!?!
Posted: Sat Dec 25, 2004 7:45 pm
by Master-Of-Fungus-Foo-D
ok then, i have no idea what to tell ya then... sry
Posted: Sun Dec 26, 2004 6:45 am
by lizardkid
TRIPLE POST! good job Fungus!
so, all the maps use those weapons .tik files? that's what's supposed to happen... if you want the sniper-only for just one map you'll need a scipt to place in taht map script file.
Posted: Sun Dec 26, 2004 7:31 am
by jv_map
lizardkid wrote:TRIPLE POST! good job Fungus!
Little doubt that was my fault

... was messing around with the forums last night... had to change the forum skin to get visual confirmation to work (you now have to enter a code to register). This is to keep down the amount of bot registrations seeing that we got about 20 new bot accounts over the past few months.

Posted: Sun Dec 26, 2004 10:46 am
by Elgan
why do things make bot accounts anyway?
i hate having to fill them images out. takes me hours!!!!, either i get my sister to help my work the numbers out or if its early hours i send ss's and ask ppl. WHy do sites make them so complicated!
Posted: Sun Dec 26, 2004 6:58 pm
by Green Beret
if you made a weapon mod,and put it in the main folder,it will take effect for every map,server side mod,u must remove it from main b4 your other maps will have the previous wepaon mod.
Posted: Tue Dec 28, 2004 12:03 pm
by mcunha98
Sorry, all talk very much, but i dont understand.
If i put my .tiks in models/weapons this is converted to GLOBAL configuration, is this ?
So, where i put my configuration of models/weapons folder ????