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Mapping: LOD separation

Posted: Sat Jan 01, 2005 8:39 am
by lizardkid
no, not LOD cutting.

i mean the detach selected patches thing, i've gotten THIS to work too, but alas, my well of knowledge has been vanished.

so.

how do i detatch a 512/512 patch to texture it or whatever? :?:

Posted: Sat Jan 01, 2005 9:02 am
by jv_map
LOD Terrain -> Detach Selected Terrain Patches :?:

Posted: Sat Jan 01, 2005 1:55 pm
by Mj
Oki,

To texture the 512 square alone: Ctrl + Shift + RMB

To detatch the 512 square i.e. delete or move: Ctrl + Shift + RMB then Shift + X

If you want to dissapear individual facets: Shift + F, then use Ctrl + Shift + RMB to select the individual facets, then check the Delete box in the Edit Facet Flags menu.

:)

Posted: Sat Jan 01, 2005 2:31 pm
by bdbodger
If you are only textureing it you don't need to detach it just select it with control shift click .

Posted: Sat Jan 01, 2005 11:16 pm
by lizardkid
@ jv and bdbodger

i meant i havea huge patch of LOD i'vealready merged and i want to change the textures, but Mj had exatly what i needed ;)
Oki,

To texture the 512 square alone: Ctrl + Shift + RMB

To detatch the 512 square i.e. delete or move: Ctrl + Shift + RMB then Shift + X

If you want to dissapear individual facets: Shift + F, then use Ctrl + Shift + RMB to select the individual facets, then check the Delete box in the Edit Facet Flags menu.
:)

Posted: Sun Jan 02, 2005 12:55 am
by Green Beret
easy,everyone knows that...lmfao.....j/k :lol: