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Help Required - Scripting

Posted: Sun Jan 09, 2005 7:59 pm
by Mj
Ok, I need some help to make a mod :!:

Only if you dont copywrite or are really uptight about your work though :wink:

Ok, here is the idea:

Code: Select all

Your team, must protect the VIP, and get him to a *safe point* in the map. The VIP will be givin a small Corona of the teams color, (or if ya cant do blue, red'll do for both), to make him stand out. 
If the VIP dies, then the protecting team loses, if he gets to the safe point, they win! 
Yeah, basically. Also i know this mod is possible, and i have played it, but due to legal issues the mod went no further :?

And its good fun too :D

Any takers?

(all text and ideas in the above passage are copywrited by MjCorp... honest)

Posted: Sun Jan 09, 2005 9:21 pm
by Elgan
lol

wait. dont u have to register cpywrite?

Posted: Sun Jan 09, 2005 11:52 pm
by Green Beret
is this a server side mod for stock maps?

Posted: Mon Jan 10, 2005 12:14 am
by Mj
Well, if it gets made it will be (the last one i saw (and was denied :() was)

Its a damn good fun gametype, you really have to think as a team if your defending

Posted: Mon Jan 10, 2005 9:31 am
by jv_map
Just curious, what if vip leaves battle? :?

btw Mj seems your idea is spreading fast :shock:
http://www.modtheater.com/forum/showthread.php?t=22283

Posted: Mon Jan 10, 2005 12:37 pm
by Elgan
jv_map wrote:Just curious, what if vip leaves battle? :?

btw Mj seems your idea is spreading fast :shock:
http://www.modtheater.com/forum/showthread.php?t=22283
i dont like VIP games. i dont like having one player singled out. what if u enevr get to be the vip:'(!

if the VIP leaves then HAHAHA or reselect someone.

and as u know alienx has scripted this up but he dont wish to share it without writing them a license

Posted: Mon Jan 10, 2005 1:05 pm
by Mj
If the vip leaves, it counts the sam as if he was killed.. i guess you could run a loop checkin the VIP is still there :P

We noe have the projectiles ingame...

:D :D :D :D

HotGoddamn its fun :twisted:

Posted: Mon Jan 10, 2005 6:36 pm
by Mj
Oh, and BTW, DaGGeR, is part of the MoH: Paintball team... i was having doubts about you doing it Jv, so i got him on the task too :oops:

So its not just a craze of ripping mod ideas from CS going round, dont worry :wink:

Next game mode step... Double Domination! :twisted:

(all my thanks go to Unreal Tournament for this one 9I damn hope the idea isnt copywrited! :P )

Posted: Mon Jan 10, 2005 10:46 pm
by bdbodger
An original idea is not the point or needed . I think just the fun of makeing a mod any mod is why we do it even if it has been done before . I mean who cares if it has been done before as long as we have fun making it .

Posted: Mon Jan 10, 2005 11:31 pm
by Deutsche Dogge
That's the spirit! :lol:

Posted: Tue Jan 11, 2005 5:20 pm
by Bjarne BZR
You could steal the scanner part from my "AA Liberation" map. ( The Canal LIB )

Posted: Tue Jan 11, 2005 5:27 pm
by Cobra {sfx}
VIP was also used in a 007 game (PS2/Xbox) and the kids had good fun on it as im sure in Moh peeps will :)

Posted: Wed Jan 12, 2005 6:20 am
by unclebob
It sounds like somthing simalar to CTF or do you want the VP to run a set path?
Reset CTF to make the flag a player Model with farther distance boundries & give the player model a corona

say right in CTF its free to be MODed

Posted: Wed Jan 12, 2005 8:41 am
by Mj
No, the VIP will be a player, perhaps with only a pistol annd 50 health - but it is up to himself and his team to get to the extraction point

Posted: Wed Feb 23, 2005 9:05 pm
by Rookie One.pl
Mj do you still need this script? I've written one that works pretty well. 8-) And I won't do any license crap. :P