Introducing my upcoming map

This forum is to show yet unfinished work or anything else you'd like to brag about. Just to get some feedback or impress us all.

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Roach
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Introducing my upcoming map

Post by Roach »

Any response on the screens perhaps?
Will be an idyllic and detailed double Objective Multiplayer-map inspired by a small village somewhere at the German/French frontier. Mostly all buildings walkable and ...
Hope getting it "alpha" till spring

oops... forgot the link :oops:

here it is: http://www.gecamte.de/map/shots/
Last edited by Roach on Sat Mar 05, 2005 9:42 pm, edited 1 time in total.
Bjarne BZR
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Post by Bjarne BZR »

The shots look awsome. Looks like a lot of fun. Could you post a "top dow" shot, so we can get a feel for how the areas are connected?

Also: the FPS is a bit worrying in those screens: but maby it is test compiles.

Looks great. Keep it up!
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Kalti
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Post by Kalti »

Wow... a very nice job !
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Post by HDL_CinC_Dragon »

im beginning to question my mapping ability
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Post by LiquorKraZy »

im beginning to question my mapping ability
Lmao! Couldnt agree more HDL...first Nezzi's map, now this one! Why do i even bother mapping, lol! J/K....the map looks awesome Roach...whats the name of it by chance?
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Post by Roach »

Wow, thanks guys.

I added some shots so you can get an overview.

@Bjarne: Actually they are shots from the testcompile and i've got your Vis-Leafgroup tutorial under my pillow while sleeping and i'm more than a bit worried about the fps. But confidently i'll get it.

Probably I'll need some advice when it gets to the scripting part - hope you will have some for me.

THX
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Post by Kalti »

Great stuff Roach and thanks for adding those shots :shock:
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Post by Bjarne BZR »

In reply to the new screenshots ( had to do a refresh of the page before I could see them :oops: ) : Oh shit!

You have some SERIOUS VIS work to do on that baby before it is done! :)
But damn it looks good :D
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Post by LiquorKraZy »

Damnit Roach...you just had to go and post more screenies...i quit mapping! Seriously man...great job!

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Post by lizardkid »

i die of shame... my maps look like child's blocks compared to this...
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Post by HDL_CinC_Dragon »

:squints eyes: :in low deep voice: i hate you...





:lol:
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Post by Roach »

I'm peeing my pants thinking of that damn Vis-thing as Bjarne said.
The name? I haven't really got one yet. Thought about Saverne, a Village in Elsa?, region Alsoce/France.
But doesn't really matter - any French-sounding name should do.
Btw: Mapfile has 14megs now
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Post by HDL_CinC_Dragon »

bloody hell, nice my largest is 1,700kb(1.66meg)... i feel ashamed...
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Post by Bjarne BZR »

Roach wrote:I'm peeing my pants thinking of that damn Vis-thing as Bjarne said.
The name? I haven't really got one yet. Thought about Saverne, a Village in Elsa?, region Alsoce/France.
But doesn't really matter - any French-sounding name should do.
Btw: Mapfile has 14megs now
Map file of 14 megs ( about half done? ) that leans towards 28 when done. An un-educated guess for your final compile time: say around one week with a 2.0 GHz CPU with 512 RAM.... :D

Unless you happen to have a render park nearby, or some insane multi-CPU machine.
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Post by HDL_CinC_Dragon »

mmmmmmm multi-CPU machine... i have 1280 RAM :D :D :D with an 1.8 ghts processor... not bad... i want a 4 ghtz processor mwhahahaha :twisted: :twisted: :twisted: :twisted:
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