Multyplayer testing.

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Flubber
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Multyplayer testing.

Post by Flubber »

I know how to do single player map teasting, but how do you test a map for multyplayer? I got my multy player spawns and stuff. Do u put the map files somewhere elce?

I'm doing this because I have an objective to blow up for multyplayer.
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hogleg
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Post by hogleg »

Compile as FFA then put it in maps/dm.
start mp game/FFA, u should see it there.
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Flubber
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Post by Flubber »

how do i do it too a ffa?
LiquorKraZy
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Post by LiquorKraZy »

wehn compiling your map in MBuilder....select the map..then got to the tab at the bottom called "Other Options" and select FFA/Team DM/Round Based instead of singleplayer!
Flubber
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Post by Flubber »

got it, ty.
Flubber
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Post by Flubber »

got it, ty.
Flubber
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Post by Flubber »

ty.
lizardkid
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Post by lizardkid »

TRIPLE POST! nice. :P
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tltrude
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multiplayer

Post by tltrude »

Also, remember that multiplayer requires more spawn points--allied and axis, and/or the green multiplayer ones for ffa. an objective game will need an objective script, as well.
Tom Trude,

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