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Texture Problem can shoot pass the gaps

Posted: Thu Feb 10, 2005 11:06 am
by FIVEBOY
Hi guys,

i am using the secfence2 texture in my map and i not able to shoot through the gaps it just makes a metal sound like its all metal clip. Its all been set to no draw except one side of the brush which is the secfence2 texture

any ideas?

thx 5

Posted: Thu Feb 10, 2005 11:39 am
by At0miC
There are two different textures with the same name (secfence2) in misc_outside and mohcommon. But I guess u used the one from misc_outside. If you want to use this one, add this into the shader of the texture (custom shader):

surfaceparm fence // I believe this is needed to shoot through the "holes"
surfaceparm playerclip // Player will be blocked
surfaceparm monsterclip // I believe this is to block AI players or projectiles etc
surfaceparm alphashadow // won't draw shadow on surfaces of the "holes"
surfaceparm nomarks // You won't see grenate or bullet holes on the texture.

Find the shader file in the misc_outside shader in pak0/scripts/