Page 1 of 1

Simple Patch Mesh problem

Posted: Tue Feb 15, 2005 3:46 am
by HDL_CinC_Dragon
When I make "Simple Patch Mesh" and then I do "Inverted Endcap" its all messed up and stuff and it dosnt look right! any ideas as to why?

90 degrees

Posted: Tue Feb 15, 2005 4:05 am
by tltrude
Try turning it 90 degrees before you do the end cap.

Posted: Tue Feb 15, 2005 9:02 am
by bdbodger
you mean the texture? Use natural or something I use the middle mouse button on a wall that it is part of with the arch selected.

Posted: Tue Feb 15, 2005 8:33 pm
by HDL_CinC_Dragon
ok, i tried rotating it 90? first but it didnt work... when i click "inverted endcap" an entity box streches out way far but theres no visual things within the perimeter of the entity box.... heres some Screenies:

Image

Image

Image

Posted: Tue Feb 15, 2005 9:27 pm
by LiquorKraZy
sometimes that happens to me, but i just do the process over and it works

over

Posted: Tue Feb 15, 2005 10:03 pm
by tltrude
Delete it and start over. Check for ivisible brushes (the big thing) and delete them too. Working with end caps sometimes leaves bits and peices that you can only see from one side, or not at all. You can normally get them to show by using one of the general selection tools--like Selection > Select Inside.

What are you trying to make? Here is a video tutorial on making arches.
http://www.carbongraphx.com/mohaa/video ... Curves.wmv

Posted: Tue Feb 15, 2005 10:35 pm
by HDL_CinC_Dragon
it happens to me everytime no matter what I do. It has never worked...

xz view

Posted: Tue Feb 15, 2005 11:28 pm
by tltrude
Make sure the side of the patch (thin line) is showing in the XZ front view of the 2D window. Then do the inverted end cap.

Posted: Wed Feb 16, 2005 7:21 pm
by Unreal_Demon
Following on from this, I've never got this to work either. As sooon as I select Inverted Endcap, the patch mesh turns into a small func+group box.

Can anyone help me?

Re: xz view

Posted: Wed Feb 16, 2005 7:54 pm
by HDL_CinC_Dragon
tltrude wrote:Make sure the side of the patch (thin line) is showing in the XZ front view of the 2D window. Then do the inverted end cap.

yeah i clicked in the Front veiw and saw the line and then with the Front veiw selected I tried inverted endcap it still didnt work :(

Posted: Wed Feb 16, 2005 10:33 pm
by Master-Of-Fungus-Foo-D
hmm before you hit inverted endcap try fliiping the thing's x... works for me :) oh and make sure your patch has 5x3 or 3x5 depending on which way it is turned (y)