purple box
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purple box
probably very noobish this but i followed one of the tuts on here hwo to model export to md3 n so forth, but in radiant all i see is a little purple box
what did i do wrong
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
k.. let me kick start my computer 
okay then, go to materials, with the model faves(whatever, ill call them brushes) selected.
At the materials tab hit the 'new' button at the bottom then you can
click on the little tablet where it says <none> and browse it to
any image file and your selected faces are textured.
now mess around with the other buttons freely to find what they do
okay then, go to materials, with the model faves(whatever, ill call them brushes) selected.
At the materials tab hit the 'new' button at the bottom then you can
click on the little tablet where it says <none> and browse it to
any image file and your selected faces are textured.
now mess around with the other buttons freely to find what they do
ok now milkshape tells me my texture is faulty, says it has to be JPG or TGA, and it was JPG!, tried TGA too and it still tells me that

I spose i should say what i did,
i created a texture in psp8 saved as jpg to my desktop, then applied that texture in milkshape as in the last post ^
then saved that, and clicked export to mohaa SKB, gave it a filename(altho different to the name of the model.ms3d) and hit enter,
then it says a couple of things and then, texture must be jpg or tga faulty texture, it exports the rest of the way but i can still only see the purple box.
I spose i should say what i did,
i created a texture in psp8 saved as jpg to my desktop, then applied that texture in milkshape as in the last post ^
then saved that, and clicked export to mohaa SKB, gave it a filename(altho different to the name of the model.ms3d) and hit enter,
then it says a couple of things and then, texture must be jpg or tga faulty texture, it exports the rest of the way but i can still only see the purple box.
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
