Blink a light ?
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Blink a light ?
I dont find a tutorial show how make a light (of course including the model and corona) blinking ?
This technique have problems with FPS or other thing, because is very very hard see a map with this technique !
This technique have problems with FPS or other thing, because is very very hard see a map with this technique !
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Green Beret
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fuhrer wrote:my memory is very poor but i do remember a tutorial on this somewhere....
i think he used fx_dummy and assinged light to it or something and turned it the light value up and down thru script, made it nice n random too..
cant remember for the life of me where the tut is but its there somewhere
Well if you remember, please post your reply in this topic.
The map THE CUBE created by Wacko have a technique like this, but dont is a "tutorial" properly talk, is very hard understand the way of effect is created.
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Master-Of-Fungus-Foo-D
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This has been aked so many times it isnt even funny! Heres what you need.. just use a REGULAR trigger_multiple without the projectile box ticked.
viewtopic.php?t=9433
viewtopic.php?t=9433
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[NER-BNL]Veteran
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Green Beret
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In test_pointer map created by TLTrude in top of searching light have a red "thing" with a corona and light blinking.
Not is possible separate only part of map and explain (simply if i get copy and past objects and get script, he work, but i dont understand the process !!!!)
I can learn, dont copy and paste
Not is possible separate only part of map and explain (simply if i get copy and past objects and get script, he work, but i dont understand the process !!!!)
I can learn, dont copy and paste
English help for mcunha98:
he = man
she = woman
it = thing (like a tutorial or a script).
Example: "I know this tutorial, it is very good...".
--------------------------------------------
red_light:
$lh_red_light show //show the red corona
$lh_clight_on show //show the cage light that looks like it is on (script_model, lightbulb_caged_red-lit.tik)
$lh_clight_off hide //hide the cage light that looks like it is off (script_model, lightbulb_caged_red.tik)
$lh_dlight light 1 .2 .1 80 // dynamic light - red, green, blue, size (script_model, fx/dummy.tik)
wait 2
$lh_red_light hide //hide the red corona
$lh_clight_on hide //hide the red cage light that looks like it is on
$lh_clight_off show //show the red cage light that looks like it is off
$lh_dlight light 0 0 0 0 // dynamic light - red, green, blue, size
wait 2
goto red_light //do it again
end
he = man
she = woman
it = thing (like a tutorial or a script).
Example: "I know this tutorial, it is very good...".
--------------------------------------------
red_light:
$lh_red_light show //show the red corona
$lh_clight_on show //show the cage light that looks like it is on (script_model, lightbulb_caged_red-lit.tik)
$lh_clight_off hide //hide the cage light that looks like it is off (script_model, lightbulb_caged_red.tik)
$lh_dlight light 1 .2 .1 80 // dynamic light - red, green, blue, size (script_model, fx/dummy.tik)
wait 2
$lh_red_light hide //hide the red corona
$lh_clight_on hide //hide the red cage light that looks like it is on
$lh_clight_off show //show the red cage light that looks like it is off
$lh_dlight light 0 0 0 0 // dynamic light - red, green, blue, size
wait 2
goto red_light //do it again
end
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Green Beret
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Thanks, i not a "specialist" in english, i learn without teather...he = man
she = woman
it = thing (like a tutorial or a script).
Example: "I know this tutorial, it is very good...".
Well, you write
To i understand, the $lh_red_light its a simple static -> lamp -> light-bulb-caged-red model with a TARGETNAME have the value lh_reg_light or its a script model or another object ???red_light:
$lh_red_light show //show the red corona
$lh_clight_on show //show the cage light that looks like it is on (script_model, lightbulb_caged_red-lit.tik)
$lh_clight_off hide //hide the cage light that looks like it is off (script_model, lightbulb_caged_red.tik)
$lh_dlight light 1 .2 .1 80 // dynamic light - red, green, blue, size (script_model, fx/dummy.tik)
wait 2
$lh_red_light hide //hide the red corona
$lh_clight_on hide //hide the red cage light that looks like it is on
$lh_clight_off show //show the red cage light that looks like it is off
$lh_dlight light 0 0 0 0 // dynamic light - red, green, blue, size
wait 2
goto red_light //do it again
I understand your line of work, wait 2 seconds into a loop having a sequence of commands, show / hide.
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Green Beret
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corona
The corona, "classname fx_corona_red" is not a script model. It is scaled up to 6, but it is a normal model with the targetname "lh_red_light".


