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gmax, blender, and lightray::oh my!
Posted: Sat Feb 19, 2005 11:33 am
by Master-Of-Fungus-Foo-D
how the (****) heck am i supposed to make models for MOHAA with gmax? If you say there are no plugs for it why is it in the 'everything you need to know for modeling' topic?
and blender, i can find plugins for that EITHER.. why is it in the "everything you need to know abour modelling" topic if you cant even model for MOH! Whats the point i it?
And lightray and other cost progs, i cant pay 75 dollars until i get my allowance.... ( havnt gotten any since agust lol

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Posted: Sat Feb 19, 2005 1:25 pm
by Bjarne BZR
I think all the formats of these programs can be read by Milkshape. So you model it in your favourite program, load it into Milkshape, and export it from there.
Posted: Sat Feb 19, 2005 2:00 pm
by Master-Of-Fungus-Foo-D
Why do i need milkshape.. the milkshape thing can only export Statics.. ahhh forget it.. im forkin up 75 bucks...
Posted: Sat Feb 19, 2005 3:00 pm
by fuhrer
err for gmax to be able to export to errr msd? cant remember, the quake thing, i downloaded tempest gamepack, but then i still had to open it in milkshape and export it to mohaa skb with antoher plug in, not seein the benefit of gmax, and im only tryin to make something very simple
Posted: Sat Feb 19, 2005 3:13 pm
by Master-Of-Fungus-Foo-D
gmax stinks (my opinion) it doesnt even have plugs for moh and you still need to pay $30 for milk!
Posted: Sat Feb 26, 2005 11:19 pm
by Golden-Hammer
Master-Of-Fungus-Foo-D wrote:gmax stinks (my opinion) it doesnt even have plugs for moh and you still need to pay $30 for milk!
I belive there is such thing as trials.
http://www.download.com/MilkShape-3D/30 ... 62065.html
Posted: Sun Feb 27, 2005 12:35 am
by Master-Of-Fungus-Foo-D
oh yes, im really that stupid

Posted: Mon Feb 28, 2005 10:39 pm
by Yarik
Use the Search button Luke. The search button! lol.
/forum/viewtopic.php?t=2495&start=0
I love gmax more then milkshape. That is why I created a tutorial for modeling in gmax and then getting your models to Milkshape.
You might have to use google for some plugins as my Angerfire accounts were suspended.
Posted: Mon Feb 28, 2005 11:44 pm
by Master-Of-Fungus-Foo-D
4)And you will need a Quake3 .MD3 exporter for GMAX get it with the SDK or Download it
from the .MAP download page.
ive got no clue what that is...
angerfire