Editing Stock Maps

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jeffmiller45
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Joined: Tue Feb 15, 2005 4:44 pm

Editing Stock Maps

Post by jeffmiller45 »

Well i tried editing a few stock maps.... but.... wen i tried to run it... it got screwed...

can someone please explain steps in converting from .bsp to .map and then explain steps for compiling the map back.

Thanks

Jeff
Green Beret
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Post by Green Beret »

decompiling is mainly for checking and seeing what they did and how they made the map.when u decompile,you lose too much in the proccess.like triggers textures and some other things,not to mention it duplicate textures and planes.in other words,its not worth decompiling :(
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jeffmiller45
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Posts: 18
Joined: Tue Feb 15, 2005 4:44 pm

Post by jeffmiller45 »

ok.. nevermind :(
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