If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
Moderator: Moderators
bloopy
Corporal
Posts: 25 Joined: Sat Mar 10, 2007 9:47 pm
Post
by bloopy » Mon Oct 08, 2007 4:37 am
hi anyone know where i can get a list of all the static models? like..
models/items/pulse_explosive.tik
i really badly need it
thanks
bdbodger
Moderator
Posts: 2596 Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:
Post
by bdbodger » Mon Oct 08, 2007 6:44 am
use a program like winrar or pakscape and open pak0.pk3 and look in the models directory
bloopy
Corporal
Posts: 25 Joined: Sat Mar 10, 2007 9:47 pm
Post
by bloopy » Mon Oct 08, 2007 7:15 am
thanks, forks a charm
any idea how i can get my obj going? i make it exactly how the tuts say but when i start my game up to test it, it wont let me plant
i can see the image or the bomb (the transparent red one) but i cant plat
wacko
Field Marshal
Posts: 2085 Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany
Post
by wacko » Mon Oct 08, 2007 9:07 am
U already did ask this
here , didn't you?! And you even got an answer
tltrude
Chuck Norris
Posts: 4774 Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:
Post
by tltrude » Mon Oct 08, 2007 4:20 pm
Post your map's script in the scripting forum. Normally you can't test an objective map by yourself, so you have to do what jv_map said to do it.
Tom Trude,
bloopy
Corporal
Posts: 25 Joined: Sat Mar 10, 2007 9:47 pm
Post
by bloopy » Wed Oct 10, 2007 3:37 am
sorry i didnt understand that jv_map said, im new and i dont know everything