Getting DOWN a ladder like in the original maps :: Bjarne Grönnevik
At last i figured it out!
All my ladders worked just fine, if you only climbed up but only jumped
down. Climbing down a ladder was a problem.
This was the difference between MY ladders and EA's ladders: The
ladders in the EA maps attached the player to the ladder if he
looked down about 30-40 gedrees ( straight ahead beeing 0 degrees
) at most when going into the ladder top. MY ladders attached the
player if he looked down about 80-90 gedrees.
I tried lots of stuff but it did not help... like: adding a players height
to the top of the ladder brush (this made the player climb into the air
before getting off the ladder ), increasing the "depth" of the
ladder brush ( this only made the player cimb a meter in front of the
ladder and at the top jumping off without reaching the ledge an falling
back down ). None of these things affected the "climb down behaviour"
in any way :'-(
But after some pointers from jv_map here at .MAP,
and some experimenting I got it to work.
This is how it's done ( well, it's how I did it anyway ):
First bulid your ladder and make the common/ladder
textured brush exactly as high as the ledge it leeds to. Put another ladder
brush ( it should have the same properties as the first one, copying the
first is a good idea ) on top of it, extending out over the ladder and,
say about, 10 units above. Like this: